Fabrizio Duroni
Emanuele Ianni
20 Mar 2018 · 9 min read
In this post I will talk about golden master test aka characterization test: what it is and how to use it. [...]
Angelo Sciarra
02 Mar 2018 · 6 min read
In this post I will talk about code review: what it is and why it matters. [...]
17 Feb 2018 · 4 min read
Second post of the Blender tutorial series. This time we will learn how to select and move objects. [...]
Mariano Patafio
08 Feb 2018 · 6 min read
Do you know how to debug your react native app on a iOS device? [...]
31 Jan 2018 · 5 min read
In this new series of post I will talk about learning to use Blender, the famous 3D computer graphics software. A series of tutorial for beginners (like me). [...]
Tommaso Resti
Francesco Bonfadelli
16 Jan 2018 · 6 min read
In this post I will compare the coding speed that it is possible to achieve in some JetBrains IDEs and XCode, in terms of code creation and refactoring. [...]
03 Jan 2018 · 16 min read
Let's try to build a scene using SceneKit and its physically based rendering features. [...]
08 Dec 2017 · 7 min read
In this post I show you how it is possible to use multiple RCTRootView instances in an existing iOS app. [...]
07 Dec 2017 · 19 min read
In this post I will give you an informal introduction about Physically based rendering. [...]
14 Nov 2017 · 8 min read
In this post I will show you how to install realm as a dependency in a React Native project with custom folders structure without using react-native link command. [...]
27 Oct 2017 · 15 min read
In this post I will talk about the model view presenter architectural pattern and how it can improve you unit test and your TDD workflow when developing an Android application. [...]