Fabrizio Duroni
07 May 2018 · 5 min read
The first of a short series of post in which I describe my two latest project: ID3TagEditor and Mp3ID3Tagger. In this post I will talk about why I started to develop them. [...]
25 Apr 2018 · 3 min read
In this post I will talk about clean code: data structures, objects vs procedural and the law of demeter. [...]
03 Apr 2018 · 4 min read
In this new post of the Blender tutorial series I will talk about the fundamental of modeling in Blender. [...]
Emanuele Ianni
20 Mar 2018 · 9 min read
In this post I will talk about golden master test aka characterization test: what it is and how to use it. [...]
Angelo Sciarra
02 Mar 2018 · 6 min read
In this post I will talk about code review: what it is and why it matters. [...]
17 Feb 2018 · 4 min read
Second post of the Blender tutorial series. This time we will learn how to select and move objects. [...]
Mariano Patafio
08 Feb 2018 · 6 min read
Do you know how to debug your react native app on a iOS device? [...]
31 Jan 2018 · 5 min read
In this new series of post I will talk about learning to use Blender, the famous 3D computer graphics software. A series of tutorial for beginners (like me). [...]
Tommaso Resti
Francesco Bonfadelli
16 Jan 2018 · 6 min read
In this post I will compare the coding speed that it is possible to achieve in some JetBrains IDEs and XCode, in terms of code creation and refactoring. [...]
03 Jan 2018 · 16 min read
Let's try to build a scene using SceneKit and its physically based rendering features. [...]
08 Dec 2017 · 7 min read
In this post I show you how it is possible to use multiple RCTRootView instances in an existing iOS app. [...]