Fabrizio Duroni
26 Jul 2017 · 6 min read
In this post I will talk about phong reflection model: one of the oldest and most popular lighting model in computer graphics. [...]
25 Jul 2017 · 3 min read
In this post I will talk about contract test: what they are and how you can use them. [...]
14 Jun 2017 · 3 min read
In this post I will talk about Swift closure and the potential of the @escaping and @autoclosure attributes [...]
02 Jun 2017 · 2 min read
In this post I will talk about Swift closure: what they are and their syntax [...]
13 May 2017 · 9 min read
In this post I will show you how to create a scene using ThreeJS with support for Physically Based Rendering [...]
12 May 2017 · 4 min read
So, how was created this blog? Let's go through the development process of its creation. Boring and fun at the same time. [...]
10 May 2017 · 4 min read
Fabrizio Duroni [...]